Bronze Age of Comic Books

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The Bronze Age of Comic Books is an informal name for a period in the history of mainstream American comic books usually said to run from the early 1970s to the mid 1980s. It followed the Silver Age of Comic Books.

The Bronze Age retained many of the conventions of the Silver Age, with brightly colored superhero titles remaining the mainstay of the industry. However darker plot elements and more mature storylines featuring real-world issues, such as drug use, began to appear during the period, prefiguring the later Modern Age of Comic Books.


Contents

Origins

The term Bronze Age was first used by Wizard magazine to refer to the 'modern horror' age in the mid 1960s through late 1970s marked by such titles as Gold Key's Boris Karloff Tales of Mystery (1963), Ripley's Believe it or not! True Ghost Stories (1965), and Ripley's Believe It or not! True Demons and Monsters (1965), as well as DC's House of Mystery (went Horror in 1968) and House of Secrets second series (1969) and Marvel's The Tomb of Dracula (1972). Eventually it came to refer to superhero comics of what has originally been called the 'late Silver Age'.

There is no one single event that can be said to herald the beginning of the Bronze Age. Instead a number of events at the beginning of the 1970s, taken together, can be seen as a shift away from the tone of comics in the previous decade.


One such event was Jack Kirby's departure from Marvel Comics in 1970, ending arguably the most important creative partnership of the Silver Age (with Stan Lee). Kirby then turned to DC, where he created The Fourth World series of titles starting with Jimmy Olsen #133 in December 1970. Also in 1970 Mort Weisinger, the long term editor of the various Superman titles, retired to be replaced by Julius Schwartz. Schwartz set about toning down some of the more fanciful aspects of the Weisinger era, removing most Kryptonite from continuity and scaling back Superman's, by that point, near infinite powers.

In 1970, Marvel published the first comic book issue of pulp character Conan the Barbarian. This was the start of the reintroduction of 1930s pulp elements in comic books.

The murder of Spider-Man's long-term girlfriend Gwen Stacy at the hands of the Green Goblin in 1973's Amazing Spider-Man #121-122 is considered by many to be the definitive Bronze Age event. However there had been a gradual darkening of the tone of superhero comics for several years before that point, including the death of her father in 1970's Amazing Spider-Man #90. (See also: "The Night Gwen Stacy Died".)

In 1971, Marvel Comics Editor-in-Chief Stan Lee was approached by the United States Department of Health, Education, and Welfare to do a comic book story about drug abuse. Lee agreed and wrote a three-part Spider-Man story, Amazing Spider-Man #96-98, portraying drug use as dangerous and unglamorous. At the time any portrayal of drug use in comic books, regardless of the context, was banned outright by the Comics Code Authority. The CCA refused to approve the story, but Lee published it regardless.

The positive reception that the story received led to the CCA revising the Comic Code later that year to allow the portrayal of drug addiction as long as it was depicted in a negative light. Later that year, DC Comics had their own drug abuse storyline when it was revealed in Green Lantern/Green Arrow #85-86 that the Green Arrow's sidekick Speedy had become addicted to heroin.

The 1971 revision to the Comics Code also relaxed the rules on the use of vampires, ghouls and werewolves in comic books, allowing the growth of a number of horror oriented titles, such as Swamp Thing, Ghost Rider and The Tomb of Dracula.


Further developments

Relevance

The Spider-Man drug issues were at the forefront of the trend of "relevance - comic books handling real-life issues. The above-mentioned Green Lantern/Green Arrow series dealt not only with drugs, but racial prejudice and social inequity. The X-Men titles, which were partly based on a premise that mutants were a metaphor for real-world minorities, became wildly popular. Other well-known "relevant" comics include the Lois Lane story "I Am Curious: Black", a story (named after a film) where Lois becomes black, and the socially conscious stories written by Steve Gerber in such titles as the absurdist satire Howard the Duck or the grim urban realities of Omega the Unknown. Feminism was a trend with female versions of popular characters (Spider-Woman, Red Sonja, Ms. Marvel, She-Hulk).

While the larger trend eventually faded, contemporary social commentary has remained a source for material for superhero stories to this day.


Creator Credit and Labour Agreements

Writers and Artists began getting a lot more credit from their creations even though they were still ceding copyrights to the companies that they worked for. Pencil Artists were allowed to keep their original artwork and sell it on the open market. When word got out that Superman's creators Jerry Siegel and Joe Shuster were living in poverty artists such as Bernie Wrightson help organized his fellow artists to pressure DC in rectifying them and other pioneers from the 1930's and 40's


Minority superheroes

One of the most significant developments during the period was a substantial rise in the number of African-American and other minority superheroes. Before the 1970s, there had been very few non-white superheroes (the Black Panther and the Falcon being notable exceptions) but starting in the early 1970s this began to change with the introduction of characters such as Luke Cage (who was the first black superhero to star in his own comic book), Storm, Blade, Shang-Chi, Misty Knight, John Stewart, Bronze Tiger, Black Lightning, and Cyborg.

Some of these early minority superheroes have subsequently been criticised for perpetuating racial stereotypes. Characters such as Luke Cage, Misty Knight, and Shang-Chi have been seen by some as an attempt by Marvel Comics to cash in on the 1970s crazes for blaxploitation and Kung Fu movies. Luke Cage in particular became infamous for his catch phrase "Sweet Christmas!" Other minority characters however did not face such criticisms, and became increasingly popular and important as time progressed. By the mid-1980s, Storm and Cyborg had become leaders of the X-Men and Teen Titans respectively, and John Stewart had replaced Hal Jordan as the lead character of the Green Lantern title.


Art Styles

Starting with Neal Adams' work in Green Lantern/Green Arrow a new sophisticated realism became the norm in the industry. Buyers would no longer be interested in the heavily stylized work of artists of the Silver Age or simpler cartooning of the Golden Age. The so-called "House Styles" of DC and Marvel became imitations of Adams' work and more realistic versions of Kirby's respectively. This change is sometimes credited to a new generation of artists influenced by the popularity of EC Comics in the 1950s. In spite of the House Styles, those artists who could draw apart from these would gain some notoriety. Such names include Berni Wrightson, Jim Starlin, John Byrne, Frank Miller, George Perez, and Howard Chaykin.


The revival of the X-Men and the Teen Titans

The X-Men were originally created in 1963 by Stan Lee and Jack Kirby. However, the title never achieved the popularity of other Lee/Kirby creations, and by 1969 Marvel ceased publishing new material and the title was turned over to reprints. However, in 1975 an "all-new all-different" version of the X-Men were introduced by Len Wein and Dave Cockrum in Giant-Size X-Men #1, with Chris Claremont as uncredited assistant co-plotter.[2] Claremont stayed as writer on just about all X-Men related titles including spinoffs into the Modern Age, after which other regular writers such as Louise Simonson, Fabian Nicieza, and Scott Lobdell joined and Claremont eventually left.

One of the most apparent influence was the creation of what became DC Comics' answer to X-Men's character based storytelling style, The New Teen Titans by Marv Wolfman and George Pérez, which became a highly successful and influential property in its own right. Wolfman would associate himself with the title for sixteen years, while Perez established a large fanbase and sought-after pencilling style. A successful cartoon based on the Titans of the Bronze Age of Comics was launched in 2003, and lasted for three years.


Team-up books and anthologies

During the Silver Age, comic books frequently had several features, a form harkening back to the Golden Age when the first comics were anthologies. In 1968, Marvel graduated its double feature characters appearing in their anthologies to full-length stories in their own comic. But several of these characters could not sustain their own title and were cancelled. Marvel tried to create new double feature anthologies such as Amazing Adventures and Astonishing Tales which didn't last as double feature comic books. A more enduring concept was that of the team-up book, either combining two characters, at least one of which was not popular enough to sustain its own title (Green Lantern/Green Arrow, Super-Villain Team-Up, Power Man and Iron Fist, Daredevil and the Black Widow, Captain America and the Falcon) or a very popular character with a guest star of the month (Marvel Team-Up and Marvel Two-In-One). Even DC combined two features in Superboy and the Legion of Super-Heroes and had team-up books (The Brave and the Bold, DC Comics Presents and World's Finest). Virtually all such books disappeared by the end of the period.


Company Crossovers

With Carmine Infantino at the helm of DC, he and Stan Lee struck up a close friendship. The two worked out several unprecedented crossover titles the first of which was Superman vs the Amazing Spider-Man. They would be followed by Batman vs. The Hulk and the X-Men vs The New Teen Titans. Another title, The Avengers vs The Justice League of America was written and drawn by Marv Wolfman and George Perez but was never published, reflecting the later animosity between the two companies. Both companies would do crossover work with independent companies such as Teen Titan and the DNAgents as well the Marvel vs Capcom video game.


Reprints

Beginning circa 1970, Marvel introduced vast numbers of reprints into the market, which played a key role in their becoming the overall market leader among comic publishers. Suddenly many titles featured reprints: X-Men, Sgt. Fury, Kid Colt Outlaw, Rawhide Kid, Two-Gun Kid, Outlaw Kid, Jungle Action, Special Marvel Edition (the early issues), War is Hell (the early issues), Creatures on the Loose, Monsters on the Prowl, and FEAR, to name just a few.


DC Implosion

In the mid-70's, with Carmine Infantino at the helm, DC flooded the market with numerous new titles such as New Gods, Steve Ditko's Shade the Changing Man, etc. The company referred to this as the DC Explosion. DC greatly overestimated the appeal of so many new titles at once and it nearly broke the company and the industry, including Charlton Comics. Jenette Kahn would eventually take the helm of the company.

Marvel eventually gained 50% of the market and Stan Lee handed control of the comic division to Jim Shooter while he worked with their growing animation spin-offs.


Non-superhero comics

During this time period, and partly because of the revision of the Comics Code, many non-superhero mainstream comics became popular. Notable non-superhero comics of the time include Conan and Savage Sword of Conan, which each lasted over 200 issues, with Savage Sword being a magazine format that escaped the Code entirely; The Tomb of Dracula; Master of Kung-Fu; the Star Wars comics; Howard the Duck, Swamp Thing; and Jonah Hex. Doctor Strange and Beast developed in the direction of horror. There were a marked number of post-cataclysm series (Deathlok, Killraven, Kamandi). The success of Conan also led Marvel and later DC to adapt other franchises such as pulp characters (Doc Savage, Kull, The Shadow, Justice, Inc., Tarzan), entertainment personalities (Kiss, Human Fly), toys (GI Joe, Micronauts, Transformers, Rom, Atari Force), popular movies (Planet of the Apes, Godzilla, Indiana Jones, Jaws, 2001: A Space Odyssey), TV shows ("The Six Million Dollar Man", Star Trek) and even a life of Pope John Paul II that was a best-seller. As part of the move away from super-heroes, this era saw several series featuring villains (The Tomb of Dracula, Super-Villain Team-Up, Secret Society of Super-Villains, Joker).

Alternate Markets and Formats

Archie Comics dominated the female market during this time with their characters, Betty and Veronica having some of the largest circulation of titular female characters. Several clones were attempted by Marvel and DC unsuccessfully. Several Archie titles examined socially relevant issues and introduced a few African American characters Archie largely switched to paperback digest format in the late 1980's.

Children's comics were still popular with Disney reprints under the Gold Key label along with Harvey's stable of characters which grew in popularity. The latter included Richie Rich, Casper, and Wendy Witch which eventually switched to digest format as well. Again Marvel and DC were unable to emulate their success with competing titles.

An adult market was ostensibly opened with the Franco-Belgian import Heavy Metal Magazine. Marvel launched competing magazine titles of their own with Conan the Barbarian and Epic Magazine which would eventually be their division of Direct Sales comics.

The paper drives of World War II and a growing nostalgia among Baby-Boomers in the 1970's made comic books of the 1930's and 1940's extremely valuable. DC experimented with some large size paperback books to reprint their Golden Age comics, create one-shot stories such as Superman vs Shazam and Superman vs Muhammad Ali as well as the early Marvel crossovers.

The popularity of those early books also opened up a market for specialty shops. So-called Independent publishers and titles grew such as Dave Sim's Cerebus and Wendy and Richard Pini's Elfquest series. Marvel and DC began seeing this market as a way to bypass the Comic-Code Authority and as a way to return added value with high quality formatted titles including the creation of Graphic Novels.


Disappearing genres

That period is also marked by the cancellation of most titles in the genres of romance, western and war stories that had been a mainstay of comics production since the forties. Anthologies, whether they presented feature characters or not, also disappeared. They had been used since the Golden Age either to create new characters, to host characters that lost their own title or to feature several characters. This had the effect to standardise the length of comics stories.


End of the Bronze Age

The Anti-Monitor fights heroes from eight Earths. Cover to Crisis on Infinite Earths #12. Art by George Perez.

The end of the Bronze Age is debated, and some do not believe it ended at all. Like the beginning, the exact date is fuzzy, and not every single comic book may be said to have exited the Bronze Age at exactly the same date.

One commonly used ending point for the Bronze Age is the 1985-1986 time frame. As with the Silver Age, the end of the Bronze Age relates to a number of trends and events that happened at around the same time. At this point, DC Comics completed its special event, Crisis on Infinite Earths which marked the revitalization of the company's product line to become a serious market challenger to Marvel again. This time frame also includes the company's release of the highly acclaimed works, Watchmen by Alan Moore and Dave Gibbons and Batman: The Dark Knight Returns by Frank Miller which redefined the superhero genre and inspired years of "grim and gritty" comic books.

At Marvel Comics, the commonly-used milestone marking the end of the Bronze Age is Secret Wars although this could be extended to 1986 which saw the cancellation of Defenders, Power Man and Iron Fist (Marvel's longest running titles launched in the seventies) and the launch of the New Universe and X-Factor (extension of the X-Men franchise).

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